Minecraft 1.20 Pre-Release

Minecraft 1.20 is on the horizon, and the pre-release version is already generating excitement among the community. This release has been named The Trails and Tales update and marks a important step in the development of Minecraft.

In this blog post, we will delve into the new features and improvements that are included in the Minecraft 1.20 pre-release. As usual, we will only cover the most important updates and spare you from having to read every little detail. For that, you can click here to read the full changelog.


Colored Wool, Carpets and Beds can now be dyed to any other color

Technical Changes

Added new damage types: outside_border and generic_kill

Random sequences for loot tables are now deterministic

Changes in server.properties encoding

string data sources for the data command now accept negative boundaries, which are interpreted as index counted from the end of the string

Damage Types

Players outside the world border are now hurt by the damage type outside_border instead of in_wall

Forcibly removing an entity using i.e. the /kill command now uses damage type generic_kill instead of out_of_world

Loot Table Random Sequences

The game now uses named random sequences to deterministically produce loot for loot tables. Each random sequence produces a unique sequence based on the world seed and sequence ID, which means a loot table will produce the same results when ran with the same parameters in the same world.

The ID of the random sequence to use for a loot table is specified in a new field called random_sequence.

Bug Fixes

MC-180 – When reaching the other side of a nether portal the animation plays forever until stepped out of

MC-2215 – Encoding errors in server.properties

MC-18060 – Several realms strings are untranslatable

MC-35078 – Breaking animation is one frame off

MC-123081 – Placing an end crystal when entering The End prevents Ender Dragon from spawning

MC-146582 – When entering spectator mode while standing on the ground, the player moves down by 0.19051 blocks, which makes you fall down

MC-195781 – The “Include entities:” string displayed within the structure block GUI is improperly capitalized

MC-195825 – “datapacks” string is inconsistent with “data pack” string in “datapackFailure.title” text

MC-198202 – Options background texture does not match dirt texture

MC-203039 – Incorrect use of colon in options.hideMatchedNames.tooltip

MC-206548 – Leash knot subtitles are not properly capitalized

MC-226454 – The “Light as a Rabbit” advancement description has no space after the ellipsis

MC-236606 – Lightning bolt related string lacks capitalization

MC-241736 – Company names are still inconsistent and partly misspelled in the credits

MC-250571 – Gamerule description strings within the world creation menu consist of inconsistent concluding punctuation

MC-256424 – Game mode is sometimes referred to as “gamemode”

MC-257336 – Some chiseled bookshelf interaction subtitles are improperly capitalized

MC-262006 – Melon and Pumpkin are in the default ‘#maintains_farmland’ tag despite not maintain farmland

MC-262208 – In the credits, “Lionbridge” is misspelt in one place (no “g”)

MC-262253 – Music composers not listed in credits

MC-262265 – Changing resource pack that overrides a font crashes JVM

MC-262296 – Rabbits are no longer affected by jump boost

MC-262300 – Menu text is now rendered in front of the Mojang Studios loading screen fade animation

MC-262304 – The stepping_on predicate condition does not correctly succeed on trapdoors

MC-262308 – Entities do not stick to honey blocks pushed by pistons if their center isn’t over the honey block

MC-262313 – Nether won’t load in upgraded worlds

MC-262317 – Items don’t respect properties of the block they are supported on

MC-262351 – Worldgen deadlock caused by supporting block checks

MC-262363 – Player can still gain a normal jump off of a honey block with precise timing

MC-262424 – Sprinting particles on the edges of blocks are still incorrect


Well, there you have it. The Minecraft 1.20 pre-release before the upcoming Trails and Tales update. They included a lot of bug fixes in this pre-release and that will definitely translate into a better quality of life in terms of the gameplay.

If you are curious about the latest Minecraft snapshot update you are in luck, because we just recently wrote a blog post about and you can find it here. That is all for this blog post, thank you for reading and we hope to see you in the next one.